We're building a digital platform for events. To make it easy for any event to get online and extend the experience to something extraordinary. As co-founder and product manager, I help leading the design and product development processes.
Klimanyt is a new digital media outlet. Written in Danish and focused on bringing news and perspective for the current debate about climate, nature and the environment we create around us.
Following the appearance of a new art form, graffiti made with drones. An automated journalism and generic documentarism project aiming at collecting and documenting everything about the phenomena as it appears on the web.
A website and poster design project mapping all music venues and bars in Copenhagen.
A moniker for spare time projects, business, freelance engagements and explorations of something new.
A series of map-based posters carrying a specific meaning. I believe that by rearranging and staging the known in new ways, we can unlock a potential of finding new patterns, new opportunities, and new experiences.
Calendar and map of not to be missed art and culture exhibitions. When it's time for art!
The world's first smartphone game, that does not require a smartphone.
A virtual political party and a reflection on democracy.
A website and Facebook page guiding to orienteering events around Copenhagen.
Writing about various ideas in the borderlands of technology and philosophy. E.g. about How to be in two places at once with a drone avatar.
Four times a year, and on a few special occasions we host Pecha Kucha Nights at cool venues in Copenhagen for an awesomely mixed crowd. January 2013-March 2014.
Took part in creating Soundvenue, the website and print magazine. Including various agency projects:
www.kulturklik.dk, www.goldendays.dk/festival, drrb.dk, www.jazz.dk, greenstatement.roskilde-festival.dk, www.harmannordic.com, www.retshjaelpen.dk, www.plh.dk, www.magnet-photos.com. May 2003-May 2012.
HackBeat is your source of inspiration and new links from the intersection of music and technology. It is also an infrequent workshop about hacking music, playing and prototyping and creating something new. 2015 - 2019
A live performance concept using free web applications and readily available sounds from the internet. November 2014.
Exploring the potential of creating and playing music in virtual and augmented reality. 2015
A music re-discovery app mashing up your location graph with your music listening history. So far just a wireframed prototype and lot's of ideas. 2015